Add Defeating Spawner Buildings in Tower Rush
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<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
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<br>The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.<br>
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The Poison Spell: The Ultimate Solution
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<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br>
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<br>If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.<br>
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The Earthquake spell deals massive bonus damage specifically to buildings.If you know they are about to play a Barbarian Hut, hover your Poison over the likely placement tile and cast it instantly.If they have two huts active, the incoming pressure will overwhelm any standard defense.
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Piercing the Waves
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<br>Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.<br>
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<br>The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.<br>
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Enemy ErrorYour ReactionOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
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Taking the Fight to Them
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<br>You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.<br>
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<br>Tear down their buildings, and victory is yours.<br>
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