Add Understanding Elixir Math in Tower Rush
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<br>The elixir bar is not just a timer; it is the currency that dictates every single interaction on the battlefield.<br>
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<br>Every time you place a card, you are making a financial transaction, betting your current energy against the opponent's available energy.<br>
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Generation Rates and 'Leaking'
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<br>In standard gameplay, one unit of elixir is generated approximately every 2.8 seconds; in double elixir overtime, this rate increases to one unit every 1.4 seconds.<br>
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<br>This is why top players are constantly 'cycling' cheap cards in the back of the arena; they are ensuring the generation timer never stops ticking.<br>
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Protect them fiercely.Playing first reveals your deck, but waiting too long risks leaking.If they just spent 8, you know they have to wait roughly 6 seconds to defend a 2-cost push.
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The Profit Margin
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<br>The entire goal of defensive play is to execute 'positive elixir trades', where you spend less energy to destroy a push than the opponent spent to create it.<br>
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<br>Conversely, if you panic and use a Rocket (6 elixir) to kill a Princess (3 elixir), you have suffered a -3 negative trade.<br>
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Pro MoveExecutionPulling AggroUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E. In the event you cherished this informative article along with you would want to receive guidance with regards to [tower rush](https://li1420-231.members.linode.com/marianfeldman8) i implore you to stop by the page. K.K.A across the map until both Princess towers shoot it to death; +3 profitNukingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit
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Playing the Math
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<br>To become a Grandmaster, you must develop a secondary mental process that constantly runs the math in the background of your mind.<br>
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<br>Master the economy, and you master the game.<br>
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