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Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
+
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
+The Most Important Placement
+
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
+
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
+Perfecting the center pull takes dozens of attempts.Use cheap buildings like cannons for tanks.Use cheap troops like skeletons for single-target attackers.
+Lane Swapping and Reverse Kiting
+
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
+
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
+Unit UsedWhat to KiteCheap TankMelee swarms, heavy single-hitters, slow-moving bruisersCheap SwarmSlow attacking units like the P. Should you cherished this information as well as you wish to receive details regarding [tower rush](https://www.tooksnap.com/laylashoemaker) generously go to our page. E.K.K.A or Prince
+Frustrating the Opponent
+
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
+
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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