diff --git a/How-to-Upgrade-Your-Base-in-Tower-Rush.md b/How-to-Upgrade-Your-Base-in-Tower-Rush.md new file mode 100644 index 0000000..78cee06 --- /dev/null +++ b/How-to-Upgrade-Your-Base-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
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Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.
+Gaining XP Through Upgrades +
Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.
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If your sole goal is to level up your king tower quickly, upgrading all of your low-level cards evenly is the most cost-effective method.
+Farm masteries in casual modes.A high-level tower means nothing if your spells are weak.Gold is the ultimate bottleneck for base progression. +The Guild Economy +
This is a massive progression error; donating provides both gold and crucial experience points instantly.
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You are essentially converting cards you will never use into base hitpoints and currency.
+XP MethodGold-to-XP RatioStarter LevelingIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusMaxing OutExtremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability +The Margin of Victory +
If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
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Never neglect your base progression; it is the silent protector that wins games.
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